#ifndef __GAMEVIEW_H__
#define __GAMEVIEW_H__

#include "cocos2d.h"
#include "SceneControl.h"
#include "Map.h"
#include "PlayerPlane.h"

using namespace cocos2d;

class GameView:public BaseView
{
public:
	CREATE_FUNC(GameView);
	virtual void createView();



	virtual void ccTouchesBegan(CCSet *pTouches, CCEvent *pEvent);
	virtual void ccTouchesMoved(CCSet *pTouches, CCEvent *pEvent);
	virtual void ccTouchesEnded(CCSet *pTouches, CCEvent *pEvent);
protected:
	
private:
	Map* m_map;
	PlayerPlane* m_myPlane;

};

#endif // GameView_h__